﻿package KK.net.Event {
	import flash.events.NetStatusEvent;
	import KK.GameBase.MSGEvent;
	
	public class P_StatusEvent extends MSGEvent{
		public var event:NetStatusEvent;
		public function P_StatusEvent(event:NetStatusEvent) {
			// constructor code
			super(event.info.code);
			this.event=event;
		}

	}
	
}
